Thursday, November 25, 2010

Movies: Creating locations I

To get the impression of a location, we learn to combine every aspect of what we see. So, what we did for Darkness & Light in 1992 (mustaches were still common those days;-) was a combination of different approaches.

Still from 'Darkness & Light', 1992, directed by Michael T. Bhatty

The stone wall with the ancient runes is a 1 m * 1 m cardboard, painted with black colour and sand and dry-brushed later. 

Still from 'Darkness & Light', 1992, directed by Michael T. Bhatty

The entrance to the cave was just a narrow stone bridge. A car almost crashed into the riverbed while we were shooting and the driver gawked fascinated...

Discarded CGI-test for 'Darkness & Light', 1992, directed by Michael T. Bhatty

An this shot one was one of the first experiments with CGI using Truespace. As we were unhappy with the result, we actually built the rock for live action, using chicken wire and plastering it with paper, then we painted like the wall (see above).

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